


Simply put, The Last of Us contains the best facial animation I have seen in a video game thus far.

I understand that it’s a computer animation and rendering of what we see in the real world, but for me, it’s a huge dealbreaker when it comes to how immersed I can get within the game. It immediately reminds me that I’m playing a video game. When I try to read lips of the characters in other video games, it’s unnatural. In a game like The Last of Us, the emotional whirlwind that the characters and gamers themselves are exposed to is what really sells separates the game from its peers. put a serious effort to exhibit the emotions completely. The Last of Us is unique in that Naughty Dog, Inc. If you look at Grand Theft Auto V, the facial animations are decent, but they don’t really capture the essence of what’s happening in the game. Video games that depict humans also never seem to produce the desired emotion of what is happening in the game. Video games have never really focused on the following during dialogues between characters: cheek muscles, eyebrows, forehead creases, nostrils, position of chin, the clenching of your jawline, pupil dilation/constriction, eyelashes, tongue, and how much teeth is being shown. In my opinion, it is essential that people realize that literally every single aspect of your face is used to communicate with people. Pretty much all video games are lacking in the ability to effectively communicate the emotions of the characters. In 1991, it was proposed that animation systems consider the link between intonation and the emotion to drive their system. It’s an extension of the game for me personally and the face is such an important and complex communication channel.įacial animation was first introduced in 1982 and focused solely on the mouth and eyebrows. The reason I pointed this out, is because subtle facial reactions and cues are huge when trying to get a read on someone’s emotion.

I’ve had to rely on subtitles/close-captioning to fill in the blanks. When it comes to video games however, it’s impossible to even try to read the characters’ lips in the game. Instead, I depend on my ability to read lips. While hearing aids help me distinguish what is being said, I don’t really rely on my hearing all that much. As a deaf person who wears hearing aids, my primary form of communication since I was three years old has been through vocal speech.
